What is usability?
Definition (ISO 9241-11)
Usability is the extent to which a product can be used by specific users in a specific context of use in order to achieve defined goals effectively, efficiently and satisfactorily.
Usability is a key quality feature of interactive systems. It describes how well a user can interact with a product in order to achieve their goals - without unnecessary hurdles or frustration.
The three dimensions of usability
1. Effectiveness
The extent to which users achieve their goals completely and correctly.
Example: Is an online form filled out and sent correctly?
2. Efficiency
Effort in relation to target achievement.
Example: How many steps, clicks or thought processes does a user need to complete a task?
3. Satisfaction
Subjective experience during use (e.g. confidence, enjoyment, freedom from stress).
Example: How pleasant does a user find the operation of an app?

Usability ≠ User Experience (UX)
Usability is a sub-area of the more comprehensive User Experience (UX).
Usability | User Experience |
---|---|
Focus on task fulfillment | Focus on holistic experience |
Focused on efficiency, freedom from errors | Including emotion, trust, brand perception |
Short-term use | Also before and after use |
Why is Usability Important?
- Economical: Good usability reduces support costs and increases conversions.
- Psychological: It promotes cognitive relief, motivation and trust.
- Ethical: It prevents frustration, errors and potential risks of use.
- Normative: It is part of many standards (e.g. ISO 9241, EN 301 549).
Conclusion
Usability is more than just “ease of use” - it is a measurable, designable characteristic of interactive systems that directly influences the achievement of objectives, workload and user satisfaction.
It is a prerequisite for good UX - but not the same as it.
Further Reading
- ISO 9241-11:2018
- Jakob Nielsen’s Usability Heuristics](https://www.nngroup.com/articles/ten-usability-heuristics/)
Last modified: 17 June 2025